Wednesday, August 30, 2017

Jeopardy and hazard

In my two lit classes this semester, I'm doing ... not quite full-on-game-based-learning, but something close to it, with a few competitive role-playing activities, some theater-games-type performance stuff, and, in the case of the Brit Lit survey, a few days set aside for playing actual historical games, and thinking about what they reveal about the cultures that played them. (Plus, we'll be reading a lot of texts that are essentially gamey -- from Anglo-Saxon riddles to the storytelling contest in The Canterbury Tales to George Herbert doing fun, playful things with words.)

It's fun and creative and energizing, and I need that after ten years of teaching these classes -- but it's also deeply scary. I'm starting to understand, on a gut level, how apt it is that our modern English words jeopardy and hazard come from medieval gaming terms. (And Jeopardy!, of course, is a game today as well!) You can't always control how a game will go, even if you're theoretically the one in charge of the game. Just ask Chaucer's Host. The stakes are sometimes different from what you thought they would be; ask Gawain.

I'm hoping that this will all coalesce the way I'm envisioning, on a thematic level -- that we'll have enough time to talk about the physical and moral hazards of play (sometimes the Baron steals your hair; sometimes you're so busy dicing in the tavern that Death catches you unaware), as well as the ways it can work as a proxy for bigger cultural issues and culture wars (Herrick's holiday-games are particularly good for this). I'm not totally sure I will manage to pull this off, because I have a tendency to get distracted while teaching, caught up in the moment like Chaucer's squabbling pilgrims, and often never do reach the bigger points I intended to make; I feel like I lack an inner Parson to illuminate our pilgrimage's larger meaning.

In the meantime, we had a nice lively round of jeux-partis today, which meant everyone at least got used to talking in front of the class and defending a position; and we will be trying our hand at hazard in a few weeks (with handmade replica medieval dice, which are one of the many awesome things you can buy at Kalamazoo).

Wednesday, August 23, 2017

Some sensible rules to keep me from getting hopelessly muddled

1) If your legal name is Michael but you prefer to be called Jacob, please introduce yourself as Jacob and put your name on all your papers as "Jacob." It will be much easier for all of us if I never learn the name "Michael" in the first place.

2) Do not change your hair for the first month. Exception: if you have exactly the same hair as the two girls sitting next to you, please cut or dye your hair IMMEDIATELY, before the second class, and don't change it back for at least another month.

3) Hayley, Bailee, and Kayleigh are not allowed to be in the same class.

4) Identical twins are forbidden to have matching names. In fact, identical twins are forbidden.

5) The ENTIRE BASEBALL TEAM is not permitted to enroll in the same section of freshman comp.

Now, if people would only follow the damn rules. Grump.